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Date de sortie

25 novembre 2019

Pre-release pour



La 1.15-pre2 est la deuxième pre-release de la version 1.15.[1]

Ajouts[modifier | modifier le wikicode]

Général[modifier | modifier le wikicode]

  • Ajout de statistiques pour le nombre d'interactions avec une enclume et une meule.
  • Ajout du tag de bloc portals.

Modifications[modifier | modifier le wikicode]

Général[modifier | modifier le wikicode]

Packs de données
  • La version des packs de données est maintenant la version 5.
  • Ajustement des calculs des performances de chargement des tronçons.

Blocs[modifier | modifier le wikicode]

Chemin d'herbe, sable des âmes et terre labourée
  • Les créatures suffoquent désormais à l'intérieur de ces blocs.
  • Définir son point de réapparition en utilisant un lit affiche désormais le message « Point de réapparition défini » dans le tchat.

Créatures[modifier | modifier le wikicode]

  • Apparaissent désormais dans toutes les variantes du biome taïga.[2]

Génération du monde[modifier | modifier le wikicode]

Buissons à baies sucrées

Corrections[modifier | modifier le wikicode]

Le reste de cette page est à traduire en Français.
37 bugs corrigés
Provenant des versions antérieures à la 1.15
  • MC-19413 – Horses try to "finish" pathfinding when interrupted by a player riding it.
  • MC-33285 – Summoning slimes with custom maxHealth attributes does not work.
  • MC-83003 – Barrier particles are not visible if the barrier block is in the off-hand.
  • MC-83051 – Spectral arrows, potion arrows, and Channeling tridents apply effects to endermen.
  • MC-94421 – Shooting an enderman with a bow and arrow or trident will play arrow or trident collision sounds and subtitles.
  • MC-94491 – Pressing Esc in world settings returns to the main menu instead of the world list.
  • MC-112850 – Items with an empty AttributeModifier tag spam the console.
  • MC-122135 – Several GUIs are not closed when pressing Esc.
  • MC-124280 – Using fire charges on TNT in Creative mode consumes the fire charge.
  • MC-129781 – A trident will hit the ground after hitting an enderman.
  • MC-133348 – Wrong position of elder guardian effect while swimming.
  • MC-140825 – Structure palette variant selection looks faulty.
  • MC-144608 – Reloading a shader with modified vert/frag files will not update it.
  • MC-147865 – The elder guardian particle is displayed too high, over the player's head.
  • MC-149928 – Soul sand can not suffocate mobs.
  • MC-155591 – Foxes can spawn in the giant spruce taiga, but not in the giant tree taiga.
  • MC-157212 – Trusted fox hostile AI seems to be broken; foxes only defend players from mobs that shoot arrows, but ignore mobs that use melee attacks or projectile entities that are not arrows.
  • MC-162531 – The player sneaks while sleeping if there is a lantern two blocks above the bed.
  • MC-166590 – Sweet berry bushes do not generate in any type of giant tree taiga biomes.
Provenant des versions de développement de la 1.15
  • MC-163234 – Flying near the top of honey blocks or soul sand in Creative slows down flight speed.
  • MC-163411 – All entities but players and items do not produce particles when sliding down honey blocks.
  • MC-163665 – Cooldown overlay is solid white.
  • MC-163776 – Items thrown at the side of a honey block will keep their horizontal trajectory despite slower speed.
  • MC-163942 – Name tag in mini horse inventory model does not billboard properly.
  • MC-164163 – Glowing mobs stop glowing when invisible.
  • MC-164305 – Elder guardian particle is no longer transparent.
  • MC-164368 – Traveling back from the Nether creates a new portal in a random location.
  • MC-164706 – The Nausea effect makes the breaking animation render incorrectly.
  • MC-165242 – Hand animation is shown when trying to use a fire charge in water.
  • MC-165515 – Smooth lighting does not work for beds and double chests.
  • MC-165547 – Lighting of player and entities changes with the nausea effect.
  • MC-165586 – Creeper and lit TNT flashing is different than before.
  • MC-165750 – Falling sand drop with half in the air because of the ID box.
Provenant de la version de développement précédente
  • MC-165959 – Incorrectly sized textures cause mipmap levels to drop.
  • MC-166004 – Getting too close to an end gateway causes the game to crash.
  • MC-166068 – Default texture of minecraft:entity/conduit/open_eye causes mipmap level to drop from 4 to 3 when using the Programmer Art texture pack.
  • MC-166097 – The maximum height of 1×1 jungle tree is 10 instead of 12.

Références[modifier | modifier le wikicode]